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THE SOUND GARDEN

A quieter kind of reward.

Real bubbling-water recordings, soft air, and a sparse ambient bed. Nothing plays until you enable it. Headphones at a comfortable volume recommended.

Repeatable play sequence: launch → bank → pop → swap → miss → cascade. The sequence repeats every 12 seconds; cue variants rotate without immediate repetition.

Sound is off.

Water recordings: Brian MacIntosh / BMacZero, CC0. Air, tonal cues and ambience are generated in the browser. This page uses exactly the same engine as the game.